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- Welcome to the ZDoom Forums! - Index page
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- GZDoom 4. 14. 2 Released - Welcome to the ZDoom Forums!
The main purpose of the release was to address some compile errors with the arm deb package, but while we were at it we pulled in some cherry-picks and I also managed to fix the bug that was causing my Windows build environment to erroneously pull in a bz2 dll dependence that should not have been pulled in So yeah, it's effectively 4 14 1 with a few changes
- [Guide] How to set up ZDL [Updated 8 16 23] - ZDoom
[Guide] How to set up ZDL [Updated 8 16 23] by R4L » Wed Nov 16, 2022 3:28 pm
- Embers Of Armageddon - Welcome to the ZDoom Forums!
*Note: the Discord server keeps newcomers in a welcome room until they announce themselves (much like the ZDoom Forums Discord Server), so that the moderators, having verified their humanity, can manually assign newcomers a role to grant them access to the rest of the Discord
- LZDoom 4. 11. 4 03 28 25 released - Welcome to the ZDoom Forums!
Fixed ancient ZDoom savegame slot selection bug Changed how the old quicksave works Now you select the slot using quicksave like in original Doom Models are for now disabled by default for the classic software renderer with the new r_models_carmack CVAR for better performance on some maps and to avoid an issue with dissapearing sprites
- Brutal Doom Platinum v3. 1 release! GZ focused Brutal Fork!
Brutal Doom Platinum, formerly known as Dox's Personalized Brutal Doom, is an ongoing fork of brutal doom designed for gzdoom, featuring many new details, tons of polish, and expanded mechanics BD Platinum is designed for the newest version of gzdoom as of the latest update (5 22 2022) Update v3 1 Showcase:
- Maps of Chaos - Overkill RC1 out! - Welcome to the ZDoom Forums!
This is a project that originally stemmed from a file I named "Doom Co-op" which started off way back in 2006 or 2007 with increased monster count more or less plus a few sound and minor graphics visuals but I eventually moved into actually adding new sections to both original sets of maps (except episode 4 of Doom) on top of making it suitable for single and co-op multiplayer The final major
- [DeusDoom: Weapons] adding Deus Ex weapons to Doom
DeusDoom: Weapons is a mod that adds weapons from Deus Ex game into Doom Main features: 24 new weapons! 5 skills that affect the effectiveness of using certain class of weapons Weapon modifications, which upgrade weapon's accuracy, clip size, reload time, recoil Tetris-like inventory system Aiming and spread mechanics How it works: You can now see the current spread of your weapon as a
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