How to make the script wait sleep in a simple way in unity In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks I plonk all this in my class EditorWatcher
How To Play Animation Through Script? - Unity - Stack Overflow I am making a game and I made an animation for the win screen According to all the tutorials I've watched, the animation is played when you activate the GameObject However, it plays at the Beginn
how to make a c# script run at scene start in unity I am doing a school project I need to check the destroyed objects in my scene as soon as the scene starts problem is I don't know how to make it load or where to attach the c# script public st
How to prepare a Unity project for git (step-by-step)? What are the detailed steps necessary to prepare a Unity project for committing to a git repository eg github? I don't want to store unnecessary files (specially temp files and avoid binary format
unity game engine - Accessing a variable from another script C# - Stack . . . I have even read everything in unity website but I still can’t do it I know how to access another object but not another variable This is the situation : I’m in script B and I want to access the variable X from script A The variable X is boolean Can you help me ? Btw i need to update X ’s value costantly in script B , how do I do that ?