- What scale do you prefer to work with? : r Unity3D - Reddit
Unity uses meters as distance units For instance if you make a soccer game with building-sized players and ball, everything will seem to move and fall a lot slower than it should Conversely if your players are the size of ants, everything will move a lot faster
- Sizes and Scaling of objects in Unity. How does it work?
Once you have the scale of your map (and the items on it) the way you want it, then you adjust your camera position and FOV or scale in order to get it to look the way you want on screen
- (1,1,1) Isn’t Always 1 Meter: Unity’s Scale Confusion Explained
In Unity, scale is more than just numbers in the Inspector—it’s about real-world accuracy, especially when you're building experiences in AR VR, architecture, or simulation environments
- Understanding the scale of objects – Unity For Designers
When creating augmented and virtual reality experiences, it’s important to understand how things are scaled and how the units work 1 unit in Unity means 1 meter in your AR or VR experience
- Untangling Unit Scale in Unity - techarthub
A practical guide to Unity's units of measurement, why they are important, and how you can alter them to suit your project's needs
- How can I properly scale in-game objects using centimeters and meters . . .
Using Unity’s Scale Tools: Adjust the scale of objects directly in Unity by selecting the object and changing its scale properties in the Inspector For example, a scale factor of 1 means 1 meter, while 0 01 is equivalent to 1 centimeter
- Scaling of Game Objects in Unity - arvind web
To scale a game object in Unity, developers typically access the Transform component of an object The Transform component defines the position, rotation, and scale of a game object within the scene
- scale - How screen scaling works in Unity? - Game Development Stack . . .
When you've fixed the aspect ratio of the window, changing the width of the window also changes the height of the window to match, and changing the height changes the scale of the game view
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