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- Do all underwater labs have a Red Card room? : r playrust - Reddit
Do all underwater labs have a Red Card room? No Some only go as high as blue The largest community for the game RUST A central place for discussion, media, news and more Mostly PC users, for console Rust please use r RustConsole Welcome to the number one fan-run subreddit for My Time at Portia!
- Red keycard | Rust Wiki | Fandom
To obtain you need a Green keycard, Blue Keycard and 1–2 fuses Make sure to be careful scientist roam around some of these monuments When found, it can be used to gain access to puzzle areas of tier 3 monuments (Launch Site, Military Tunnels, Oil Rig, The Large Oil Rig and Underwater Labs )
- Under Water Labs Puzzle Guide in Rust - YouTube
Learn how to conquer the Under Water Labs puzzles in Rust with this step-by-step guide! Discover the secrets of obtaining red, blue, and green cards to unloc
- Underwater Lab - Rust Wiki
Everything you need to know about Underwater Lab Where to find the loot in Underwater Lab, where to recycle in Underwater Lab, the key cards required for the Underwater Lab puzzle and so much more
- Rust | Underwater Labs Keycard Puzzle Tutorial - YouTube
This video provides an overview of the keycard puzzles at the Underwater Labs monument in Rust
- rust underwater labs red card spawn - yneeds. com
The red card can be sold at the Bandit Camp for 80 scrap, which can be useful for extra scrap if you have any spare You enter them from a 'moonpool' in which you re-surface with your submarine
- Red Keycard • Rust Wiki - RustClash
Easiest way to obtain Red Keycard is to visit Water Treatment You will only need 1 Electric Fuse and a Blue Keycard You can also find one at Train Yard, but you'll need 2 Fuses and 1 Blue Keycard to get it Unlike Green and Blue keycards, the Red Keycard only has two uses
- Monument Guides as Pictures - Steam Community :: Gids
Underwater labs are completely random and made out of modules, like the military base Depending on what modules have randomly been selected, you might need all cards (green, blue and red) and 1-3 fuses (depending on how quick you are to reuse them)
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