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- Highly Confrontational games (2player) | BoardGameGeek
Hi all, My girl's playstyle in board games is very confrontational, that means she'll block your space even in the lightest WP games and laugh in your face, tells you ohhh I'm sorry not sorry when she takes a card from you etc ( that's my little
- A True Worker Placement Game? - BoardGameGeek
Hello, Not sure if calling a true worker placement game is correct Sorry if it confuses you I want to find some wp games that the locations are NOT just a resource spot For example, Everdell's (great game) location purely gives resources But in Apiary (good game) each location
- A Critical View | BoardGameGeek
Worker Placement Games in General I like to categorize worker placement (wp) games into three broad categories: immediate execution, variable execution, and predetermined execution In immediate-execution wp games, the actions are executed immediately upon placement of a worker These games include Russian Railroad, Bora Bora, Agricola, and most Uwe
- Help to decide worker placement game! | BoardGameGeek
I love WP games is excellent as a more pure experience It centers around the full mechanic of utilizing the workers to get the resources you need, growing your tribe The "place X workers" mechanic adds quite a lot of WP-thematic-feel I would pick this as #1 For a 2nd game I would get
- An Attempt to Summarize the Gimmicks of Every Worker Placement Game
It has gotten so pervasive that many WP games feel like they need to have a gimmick to stand out Occasionally I run into a very interesting WP game that does something unique and novel My goal with this list is to summarize the gimmicks of every (!) worker placement game (okay, maybe just the interesting ones)
- Is worker placement just another mechanism that actually drives MPS . . .
Obviously some WP games are quite interactive, but that MPS sense does seem to follow the mechanism around One of the designs I've playtested with guild members has the Bus Dominant Species usage of WP, and is my attempt to distill some of what I love about DS into a more manageable timeframe
- 2-3 player Worker Placement games with minimal AP
Looking for WP games that induce the least amount of analysis paralysis possible and play well at 2 and 3 players I'm quite new to games and last year Agricola scared me off of WP games because of the huge decision space and I'd like to look for something easier to handle
- Buildings: Diversify, or Specialize? | The Manhattan . . . - BoardGameGeek
So far, the groups I've been playing with have all gotten their highest scores by specializing in a single building color This makes sense, based on James post on another thread where he said 'The most efficient way to play these kinds of phaseless WP games is to generate
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