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- Bloodborne is now playable in-game via ShadPS4 emulator
People will play Bloodborne on pc emulated at 60 fps before a ps5 owner can play the ps4 game at 60 fps because somehow patching a first party game to run well on their own next gen console is just too much to ask for Insane, lmao God bless emu devs
- Digital Foundry: Bloodborne PC emulation tested (Fully . . . - ResetEra
Following a breakthrough in PS4 emulation via ShadPS4, Bloodborne is now fully playable start to finish with 60 frames per second in view Fan mods also allow the PC version to go the extra mile with new features: improved shadows, lighting, and even anti aliasing - in theory showing us what an official remaster could end up looking like
- Bloodborne - What is the Story? (SPOILERS) - ResetEra
Bloodborne is very very faithful to lovecraft because trying to comprehend the events would lead one to madness The first choice the game gives you to to wake up from the dream, waking up in an empty Yarnham
- Bloodborne is now playable in-game via ShadPS4 emulator
Finished the game + DLC today, all bosses dead and explored pretty much everywhere It's been said a million times but this emulator is shockingly good considering how young it is, I'd say Bloodborne specifically is 95% of the way there in terms of accuracy and stability Still get the odd vertex explosion (very rare and yes I'm using the mod) and the brain of Mensis area does not render
- Bloodborne is now playable in-game via ShadPS4 emulator
Someone made a fork of ShadPS4 specifically optimized for the Steam Deck It's fantastic Game plays very well Smooth 30fps most of the time, although when you enter new areas you will get a big stutter for a few seconds And of course it suffers from common issues to the emulator like crashing after a hour or two But it's very much playable
- Bloodborne 60FPS fan-made patch released (requires a modded . . . - ResetEra
Bloodborne 60fps Homebrew Patch Release I have build a utility that, when applied to a copy of Bloodborne v1 09 (the latest update), will modify the game engine in a way that allows most of the gameplay logic to run at arbitrary update speeds, increases the framerate cap to 60fps, and optionally lowers the rendering resolution to 1280x720
- Bloodborne is now playable in-game via ShadPS4 emulator
My maxed out effects settings with Bloodborne Remastered Enhanced mods at 1440p with RTX HDR and Dynamic Vibrance (tho YT hasn't enabled the HDR view yet, will do so within an hour or so), doing a boss fight (Vicar Amelia!) at ~60 FPS, RTX 4090 and i9 13900 KF overclocked with 64 GB DDR5 6000 MHz XMP RAM The game looks and feels gorgeous now!
- LTTP: Bloodborne - This isnt really all that hard its just irritating.
Bloodborne: I finally cracked it This game is a single player MMORPG It suddenly makes sense The wandering monsters, the endless grinding It's just that Raving lunatic sentences aside, I have never had any interest in souls-like games I've played (and finished) my fair share of well known ridiculously hard games since my NES days, so these games just seemed to be some sort of cult that
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