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  • Saulz - Game-Labs Forum
    Ship Crew Sizes OW Ranks Saulz replied to Dom 's topic in Guides - development forum
  • Sploopy - Game-Labs Forum
    Ship Crew Sizes OW Ranks Sploopy replied to Dom 's topic in Guides - development forum
  • Lord Hood - Game-Labs Forum
    Ship Crew Sizes OW Ranks Lord Hood replied to Dom 's topic in Guides - development forum
  • balticsailors Content - Page 8 - Game-Labs Forum
    Ship Crew Sizes OW Ranks balticsailor replied to Dom 's topic in Guides - development forum Pickle is 55 crew July 5, 2015 113 replies
  • Jan van Santens Content - Page 21 - Game-Labs Forum
    Today's hotfix seems to have fixed the "fleet" issue, but there is a new problem: Before the hotfix my officer was rank 8, i was working to get exp for the final ranks and the 2 pts for the last perk
  • Battle system core ruleset discussion - Page 4 - Patch Feedback and . . .
    That expanding join belt moves away from the battle center as the battle progresses (also giving an indication in the OW for how long the battle has been going) No more ships popping in magically next to you unless you've sailed far away from the battle center It should be positional but should constrain the distance to the battle center
  • Vorschlag für neue SAFETY ZONE - damit wieder PvP in die Bude kommt
    Der Punkt ist: die ganzen Rear Admirals und high Ranks, die auf ihren dicken Pötten sitzen und sich stundenlang damit beschäftigen NPCs wegzuhauen, gehören nicht auf diesen Server Und nein: ich hätte kein Problem damit, wenn wir 60% weniger Spieler hätten, von denen aber jeder offen ist für Kämpfe
  • Politics and PBs (Patch 11 12 - Clan Wars) - Game-Labs Forum
    OW Conflict -- OW conflict is strictly OW PvP, Ports aren't the primary purpose of the nations contention, rather sinking your opponents ships is all the clan nation cares about Neutral -- Trade agreements, NAPs, NIPs, Port Agreements, or other limited agreements will define this slot (everyone will start as neutral)




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