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- math - Calculate the center point of multiple latitude longitude . . .
Given a set of latitude and longitude points, how can I calculate the latitude and longitude of the center point of that set (aka a point that would center a view on all points)? EDIT: Python sol
- algorithm - Better centerpoint than centroid - Stack Overflow
I'm using the centroid of polygons to attach a marker in a map application This works definitely fine for convex polygons and quite good for many concave polygons However, some polygons (banana,
- WPF Center Ellipse at X, Y - Stack Overflow
I have an ItemsControl that draws thousands of Ellipses in a scatter plot on a Canvas My problem is, if I position an Ellipse at the coordinates (4, 6) with a Height and Width of 10 The top left
- Whats the best way to calculate a 3D (or n-D) centroid?
Now this will sort of do the opposite to the middle and actually help you ignore outliers in your point cloud and find a centerpoint based on the distribution of your points A more and robust way to find a "good" centerpoint might be to ignore the top and bottom 10% in each dimension and then calculate the average or median
- c# - Find the point on a circle with given center point, radius, and . . .
It's been 10 years since I did any math like this I am programming a game in 2D and moving a player around As I move the player around I am trying to calculate the point on a circle 200 pixels
- dart - Flutter position stack widget in center - Stack Overflow
I have widgets in a stack so I'd like to position my button bar in the bottom center of the stack but nothing works The widget just sticks to the left side here is my code new Positioned(
- UWP Composition API: Rounded Corners? - Stack Overflow
I'm struggling to figure out to to create rounded corners of content using Composition API This is where I'm at, any help would be much appreciated: void CreateRoundedCorners(Vector2 cornerRadius,
- Scaling vectors from a center point? - Stack Overflow
If you know the center point cp and a point v in the polygon you would like to scale by scale, then: v2 = v - cp; get a vector to v relative to the centerpoint v2_scaled = v2 * scale; scale the cp-relative-vector v1_scaled = v2_scaled + cp; translate the scaled vector back This translate-scale-translate pattern can be performed on vectors of any dimension
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