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- UCSF Chimera Home Page
UCSF Chimera is a program for the interactive visualization and analysis of molecular structures and related data, including density maps, trajectories, and sequence alignments It is available free of charge for noncommercial use Commercial users, please see Chimera commercial licensing
- Download UCSF Chimera
Download Chimera Current Production Releases See the release notes for a list of new features and other information For more recent changes, use the snapshot and daily builds; they are less tested but usually reliable 64-bit Releases: 32-bit releases are no longer supported Daily Builds New builds are made when the code changes
- Getting Started Tutorial - Command Version
Many tasks in Chimera can be accomplished in multiple ways For example, colors and display styles can be changed with the Actions menu or by entering commands
- UCSF ChimeraX Home Page
UCSF ChimeraX (or simply ChimeraX) is the next-generation molecular visualization program from the Resource for Biocomputing, Visualization, and Informatics (RBVI), following UCSF Chimera
- UCSF Chimera Home Page
Chimera can display three-dimensional electron and light microscope data, x-ray density maps, electrostatic potential and other volumetric data Contour surfaces, meshes and volumetric display styles are provided and thresholds can be changed interactively
- UCSF ChimeraX vs. Chimera
By contrast, Chimera has reached end-of-life and is no longer being developed or supported While ChimeraX has new areas of application and far greater capabilities than Chimera, it is also intended to serve as a replacement for Chimera for most users
- Chimera Commands FrameSet
Chimera commands are listed below and in the Quick Reference (PDF) All commands can be truncated to unique strings, but their keywords cannot be truncated except as noted in the documentation Entering the contents of the Command Line (pressing return) executes the contents and updates the display
- Image Tutorial: Ribbon Styles
Command: light restore "Chimera default" The darkest areas can be lightened and the shiny highlights dimmed by decreasing the contrast (default 0 83) and reflectivity (default 1 0), respectively
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