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- $ (touser) Variable - StreamElements Docs
The $(touser) variable is a versatile tool in the StreamElements Chatbot that allows you to mention users or display specific words in chat messages It's particularly useful for creating personalized responses or directing messages to specific users
- ToUser - Nightbot Docs
The touser variable just prints the first argument given to a command Still need help? Ask on the forums!
- Can someone explain to me the difference between $ (user) and $ (touser . . .
Assuming nightbot, $ (user) is always the person using the command $ (touser) will work if you add something after the command, for example "!hug xyz" xyz would replace $ (touser)
- GitHub - Alma-Sanchez twitch-chat-commands: Cheat sheet of chat command . . .
GitHub - Alma-Sanchez twitch-chat-commands: Cheat sheet of chat command for stream elements, stream labs and nightbot Search code, repositories, users, issues, pull requests We read every piece of feedback, and take your input very seriously Cannot retrieve latest commit at this time
- Best Nightbot Commands for Twitch Streamers - Pro Game Guides
$ (twitch game $ (touser)) will fetch the last game the person tagged in the command was playing $ (touser) will have Nightbot say the name of the channel and can be added at the end of twitch tv in order to properly link their channel in the command
- Cloudbot 101 : How to Set up Custom Commands and Variables (Part One)
Once you have picked a command you will probably start seeing strange things such as {uptime}, {channel name}, {touser name}, or something similar These strange entities are variables
- Variables List - Nightbot Docs
ToUser – first argument given to the command [more info] Tweet – Generate click-to-tweet templates with a specified message [more info] Twitch – user information from a Twitch profile [more info] UrlFetch – output from a remote url [more info] User – name of the calling user [more info] UserID – id of the calling user [more info]
- A list of commands for Nightbot. - GitHub
In order to count something more specific, you need a mod-level command and use that command as counter for a public command For a simple counter command, you can just print it's own counter
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