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- Compendium - Classic Megawad Compilation - ZDoom
Compendium - Classic Megawad Compilation by Dynamo » Sat Jul 07, 2018 4:09 pm Hello and welcome! After a long wait and an exorbitant amount of work I am pleased to finally be able to release my latest project: Compendium Having worked on this for a few years now, I feel confident in releasing v1 0
- Compendium - Classic Megawad Compilation - Page 9 - ZDoom
Re: Compendium - Classic Megawad Compilation by Someonewhoplaysdoom » Wed Jul 22, 2020 1:39 am Hi Today I download Compendium because, hell, is a compilation of old megawads upgrated and fixed for modern launchers like gzdoom, maybe I could play it for weeks
- Compendium - Classic Megawad Compilation - Page 7 - ZDoom
Re: Compendium - Classic Megawad Compilation by TheNoob_Gamer » Fri Dec 21, 2018 3:21 pm Good work I won't have to screw around with idgames for a while Also, will you add several more maps megawads from 2005-2010 to your mod? And I noticed that you can't jump or crouch while playing a megawad Is this a bug or was intentionally made?
- DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build] - ZDoom
DoomRPG Rebalance is a fork of the modifications Kyle873's Doom RPG and Doom RPG Sumwunn's Edition Overview: DoomRPG Rebalance is designed to balance the combined content of DoomRPG and DoomRLA to feel the depth of their capabilities This content can be enough to pass several WADs in a row (depending on player preference) In addition, you will be able to customize it Just go to DoomRPG
- Compendium - Classic Megawad Compilation - Page 5 - ZDoom
Compendium - Classic Megawad Compilation Forum rules The Projects forums are only for projects If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead Got a cool project idea but nothing else? Put it in the project ideas thread instead!
- The Grezzo 2 Plagiarism Compendium (unofficial updated ver. )
This is the unofficial updated version of "The Grezzo 2 Plagiarism Compendium", the original version was written by Linkrulezall, which seems to have been abandoned, but also unfinished
- The Sentinels Lexicon - PvE mapset Compilaition - ZDoom
Re: The Sentinel's Lexicon - PvE mapset complaition by Rachael » Sun Dec 02, 2018 5:36 am Nice work on this Just like with Compendium - this has allowed me to explore mapsets that I have never heard of or played before
- [6. 3b] Corruption Cards - 200+ cards! New Collector mode! - ZDoom
Requires GZDoom 4 4 0 or higher! Description Corruption Cards is a gameplay mod for Doom (and others) which presents the player with three random cards each level These cards effect the gameplay in different ways, some more subtle than others The effects range from changing monster behavior, adding new mechanics, adding extra hazards and much more! In the standard mode, you will be offered a
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