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  • Spasim - Wikipedia
    Jim Bowery's 32-player, 3D networked, first-person perspective space shooter Spasim—a kind of forebear to space combat sims Star Wars: X-Wing and Elite—got its first release on the PLATO computer around this time as well, effectively making Maze and Spasim joint ancestors of the FPS genre
  • Spasim (1974) The First First-Person-Shooter 3D Multiplayer Online Game
    Spasim was a 32-player 3D networked game involving 4 planetary systems with up to 8 players per planetary system, flying around a space in which the players appeared to each other as wire-frame space ships and updated their positions about every second
  • Spasim - Alchetron, The Free Social Encyclopedia
    Spasim (abbreviation of "space simulation") was a 32-player 3D networked computer game by Jim Bowery involving 4 planetary systems with up to 8 players per planetary system, released in March 1, 1974
  • Spasim | Tropedia | Fandom
    Spasim (short for Space Simulation) is the first truly 3D First-Person Shooter, as well as the first true 3D online multiplayer game It was written by Jim Bowery for the PLATO Network in 1974 It was inspired by Empire, and like Empire, used ships and weapons based on Star Trek
  • Spasim - Kotaku
    Jim Bowery claims that it is the very first 3D multiplayer game and has offered reward of US $500 to anyone who could document an example of a multiplayer 3D virtual reality game prior to
  • Spasim (Game) - Giant Bomb
    The first documented first-person mainframe computer game, a program written by Jim Bowery for the University of Illinois Urbana-Champaign’s PLATO network
  • Spasim (1974) - IGDB. com
    Spasim (abbreviation of 'space simulation') was a 32-player 3D networked computer game by Jim Bowery involving 4 planetary systems with up to 8 players
  • The New Spasim (1974) by Jim Bowery PLATO game
    The New Spasim is a shooter, simulation, strategy, flight video game for PLATO, created by Jim Bowery and published in 1974 by University of Illinois




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