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  • [Question] How to create a face from vertices? (Very beginner question)
    I'm new to 3ds max as of today I need to connect one side of this mesh to the other How can I select vertices and create faces from them? Like this picture Thanks for any and all help!
  • Face selection not selecting the faces that I want
    I'm totally new to this and can't find a solution anywhere about this problem I'm trying to select faces however it will not select the faces that I want
  • change hosted family to non hosted family - Autodesk Community
    Select the elements from the face based families (geometry, reference planes, parametric dimensions), CRTL+C, and CTRL+V align to view on the non-host family Re-constrain and add whatever is missing
  • Re-Host a Face Based FamilyInstance - Autodesk Community
    I have a Face Hosted family instance, if i delete the Host parent Element, the face based family instance got <not associated>, am trying to rehost to new host element face reference, is there any api to do that in revit, and i am using to create face family instance by doc Create NewFamilyInstance(
  • Cannot place families on linked models
    Your only real option is to use "face-based" families instead of wall hosted families Revit will recognize the face of a linked object (i e wall), but doesn't allow for wall hosting through linked models Using linked models is very common in the professional world MEP folks link in Arch Struct models all the time
  • Solved: Hosting a face-based family to an angled curved wall in a . . .
    See my screenshots for reference There is a plan view, section view, elevation view included I am trying to host face-based boxes to the face of a balcony in a theater This balcony face is within the linked architectural model The balcony face is angled (as you can see in the section view) and also curved (as seen in plan)
  • Is there an easy way to find the centre centroid of a face?
    Make an offset plane from the face and choose 0 as the offset The origin of any sketch created on that plane will be the centroid of the face You can drop a sketch point there, and if necessary exit sketch and project that point back into another sketch with a more convenient coordinate system
  • Solved: How to add a face to an object - Autodesk Community
    I had no idea how to word the title this question, sorry I made an illustrator file, which I exploded, then joined again to make sure was making a closed polyline I extruded it in the attempts to subtract it from an object Here is an image of the output I can't figure out how to create a face




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