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- Jai: A Programming Language for Games. - Reddit
I came across this subreddit by chance while Googling to see what Jai was up to up There appears to be some secrecy about the language, so my question is: does enough information exist publicly about Jai's specs, for somebody else to have a go at creating an implementation? If so, has anyone considered this? Or is the design still in a state
- Profile customization : r JanitorAI_Official - Reddit
Okay, so i've seen the code floating around for backgrounds and audio players but now I'm seeing where people have changed the colors of the bot…
- I have made a bot guide that includes templates (including . . . - Reddit
Here is my bot guide And if you're looking for persona templates, take a look here Thanks for checking it out some of you are able to find it helpful!
- Divine’s huge list of custom prompts! : r JanitorAI_Official
I’ve seen people struggle with making, or the jllm’s site itself not having specific prompts that people may want, so I’ve made a list of prompts feel free to suggest some for me to make! ^^ you can add these to chat memory, but I recommend adding these into your advanced prompts POVs Bot keeps talking for you: [ { {char}} will NEVER make dialogue or actions for { {user}}, and will only
- Opinions on Jonathan Blows Jai? : r ProgrammingLanguages - Reddit
Jai makes a few interesting decisions But it's important to consider the very specific niche it's attempting to fill: a replacement for C++ for games From this perspective, it makes sense: it is a big improvement on C++, but it doesn't do that much new In my own words, I'll summarize what I consider to be Blow's goals: Compile quickly ("1 million lines of code per second") Produce efficient
- Alternative repos for character cards besides jai. me and chub. ai . . .
A place to discuss the SillyTavern fork of TavernAI **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat roleplay with characters you or the community create SillyTavern is a fork of TavernAI 1 2 8 which is under more active development, and has added many major features At this
- The Way to Jai: A gradual guide to discover and learn the Jai . . . - Reddit
I feel like Jai and Zig exist in a very similar space - basically modern C, not trying to solve memory safety But Zig has huge mindshare and is actually available
- Update on release? : r Jai - Reddit
That's probably about right, 2025 for full public release JAI direct should be happening in a few months And there are ~2-5 feature refactors that I am aware of remaining Structured tags, poltmotphosm experiment, and macro refinement come to mind
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