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- Kerbal Space Program Forums
Join the Kerbal Space Program Forums for discussions, tips, and community engagement about space exploration and game strategies
- [1. 12. 5] Parallax Continued 1. 0. 0 - Kerbal Space Program Forums
Parallax Continued Parallax Continued is a complete rewrite and upgrade of my original mod 'Parallax' It brings a full suite of performance enhancements with multithreading and significant code architectural improvements that allow the mod to run blazingly fast! Parallax Continued overhauls the
- [1. 9. x - 1. 12. x] BDArmory Plus (BDA+) v1. 10. 0. 0 [2025-04-13]
Please note that Physics Range Extender and Module Manager are required dependencies for BDArmory Plus Also be advised that using the World Stabilizer mod will cause problems with PRE as it has its own world stabilization code we refer to as Black Spell Only solution to this is to not use the
- Kerbal Colonies v1. 0. 11 hotfix [1. 12. x] - Kerbal Space Program Forums
Kerbal Colonies by Halengar and AMPW uses statics from other static packs to allow the player to build modular colonies from KK groups wherever they want, with a certain cost in funds
- [1. 12. x] Waterfall - Kerbal Space Program Forums
KSP 1 12 x Waterfall [0 10 3] Last Updated October 13, 2024 I make a lot of engine effects, particularly for vacuum engines, which are really poorly handled by a traditional particle system, much less the gnarly butchered version of that system that KSP provides Smokescreen helps, but when we're
- [1. 12. 5] KerbalVR - Kerbal Space Program Forums
This is what Rasterprop and through the Eyes of a Kerbal always promosed to be Thanks!
- [Tutorial] How to install mods (manually CKAN) - Kerbal Space Program . . .
I know there are already quite a few tutorials about this topic but I want to write my own anyway Let's not waste any time and start directly In general, there are two methods to install mods: manually and via CKAN Both methods got their advantages and disadvantages Manual installation CKAN ins
- [1. 12. 1] JNSQ [0. 10. 0] [23 Sept 2021] - KSP1 Mod Releases - Kerbal . . .
Environmental Visual Enhancements Kerbal Health Kerbal Konstructs: We roll our own extra launch sites Kerbalism Kopernicus Expansion: Footprints MechJeb Planetshine Rational Resources ResearchBodies Scatterer (very specifically 0 05x or newer, for KSP 1 6 1 or newer) Skybox via Sigma Replacements, DiRT, TextureReplacer Strategia Waypoint
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