- MX Bikes Official Forum - Index
MX Bikes Official Forum - Index42,336 Posts in 7,077 Topics by 8,908 Members - Latest Member: Apeek07 Latest Post: "Re: (WIP)02-07 CR250 Fra " (December 02, 2025, 04:13:11 AM) View the most recent posts on the forum
- Resolute MXB Track Builder Helper - V. 1. 1. 9 (Update April 27, 2025)
Welcome to the Resolute MXB Track Builder Helper application I created this application to help MXB track builders to create valid text files that are needed for the tracks It will help new track builders avoid common mistakes and give experienced track builders a more streamlined build process THIS IS MADE FOR NEW USERS Why waste your time struggling with common problems new track builders
- MXB Track Modding Tools Docs - MX Bikes Official Forum
MXB Track Modding Tools Docs Started by Snappe, April 18, 2014, 07:28:06 PM Previous topic - Next topic Print Go Down Pages 1 2 3
- SM OEM pack - Master Thread - Release! (v0. 15. 1)
SM OEM pack - Master Thread - Release! (v0 15 1)The Official Supermoto OEM Bike Pack Skip to Download All current MX OEMs have been converted to supermotos, the gearing has been changed a tiny bit and nearly each model got a nice pair of handguards and axle sliders, made by @giopanda The pack contains all 31 OEMs from the Alta to the Yamaha Bikes, covering all classes
- Track Editing - MX Bikes Official Forum
Track editing discussion, WIPs, requests, help etc
- link to all my sound mods - MX Bikes Official Forum
as this is an old thread and I haven't done a new thread for the new sound mods yet, heres the links to the new ones on the mxb-mods site 4 stroke sound mod pack v1
- SX starter guide - MX Bikes Official Forum
In MXB, and at least on the tracks I have made, SX is a matter of finding the flow of the track If you try to approach each section trying to "make it", basically, you won't You will always be faster doubling through nicely than forcing a triple in nose high that you'll case Hoh, and you'll have more fun too
- OEM 2020 - Additional Downloads, Patches and Templates
fix: inverted the normals in each PSD beforehand (photoshop white -> black in mxb, so if you want to "raise" something, you need to blacken instead of whiten it)
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