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  • Super Smash Bros. Brawl(er) - A Mii Brawler Guide and Analysis
    Hello all, and welcome to my Mii Brawler guide for Super Smash Brothers for Wii U 3DS! I'm Esquire, a Smash fan who has been playing since Super Smash Bros 64 and who has been a competitive player since Super Smash Bros Brawl This guide was
  • Mii Brawler Guide: Combos and Applications. - Smashboards
    Aerials: Mii Brawler's aerials are average, but compiled with his air speed, they can be put to great use Fair comes out at frame 8 and does 9 damage when both hits connect, first hit doing 4%, second doing 5% Fair can combo into various moves, such as, up smash, up tilt, from 0-50% on Mario, and down smash and nair work around 0-36%
  • Mii Fighters, your own custom characters - Smashboards
    Mii Fighters are a new custom type character (s) introduced in smash 4 that you can make using your Miis Each fighter has its own fighting style and power, but all are fairly viable
  • 2122 Small Mii Brawler: the OPTIMAL MII - Smashboards
    Mii Brawler is a very good All-Rounder Playing Mii Brawler is almost like playing Mario, in the aspect that you mainly rely on grabs for combos and can play Mii Brawler almost any possible way The only thing making the Mii BETTER is his better options for approaching, thanks to the Brawler’s superior speed, having the fastest air speed in the game, along with better run speed The only
  • Mii Fighter Showcase! - Smashboards
    Here's some noteworthy Mii Fighters I've made over time, I love making them, especially for fighters I want and or know aren't going to make it
  • Thought Id Try Shooting My Way Out - Mii Gunner General Guide
    Basic Mii Gunner guide No advanced techniques Overview As the zoner of the Mii Trio, Mii Gunner has a few things going for it As all of its moves are inherently defensive, Mii Gunner has a wealth of options to keep control, including
  • Official Standard Custom Moveset Project: Mii Swordfighter
    Welcome to the official Smashboards Standard Custom Set project In brief, this project is designed to be a logistical solution to using custom movesets in tournaments by filling many of the in-game slots with the most popular and powerful sets for each character so they can be quickly selected
  • Mii Height Width Analysis - Smashboards
    Ultimate Uppercut: A tall Mii's height of the punch during execution is a smaller distance (like a Mii's head) than a short one The landing point is also about the same difference in distance Exploding Side Kick: A tall Mii kicks slightly further than a short one due to leg length




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