- 现代 OpenGL 保姆级教程 - GitHub
OpenGL 软光栅(你没有显卡时才需要下载) CPU-Z 配置检测工具(可查看显卡和处理器型号) 仅供方便,不一定非用网盘里的文件不可,也可以从网上搜索其他资源下载,也可以选择其他 IDE。
- opengl · GitHub Topics · GitHub
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation
- MobileGL-Dev MobileGlues-release - GitHub
See CompatibleShaders md to see compatible Minecraft shaders See CompatibleMods md to see compatible Minecraft mods See Mod Support Matrix or Shader Support Matrix to check how your device works out MobileGlues, which stands for "(on) Mobile, GL uses ES", is a GL implementation running on top of
- OpenGL编程指南 (原书第8版)中文高清晰版. pdf - GitHub
Contribute to yaoqs OpenGL-Learning development by creating an account on GitHub
- GitHub - KhronosGroup VK-GL-CTS: Khronos Vulkan, OpenGL, and OpenGL ES . . .
This repository contains Khronos Conformance Testing Suite called VK-GL-CTS which originated from dEQP (drawElements Quality Program) VK-GL-CTS contains tests for several graphics APIs, including OpenGL, OpenGL ES, EGL, Vulkan, and Vulkan SC The qpa logs generated by the conformance tests may
- How to setup Visual Studio Code to run OpenGL in Windows
Create a folder to your desired directory Let's say you make a folder named MyProject in D:\OpenGL\MyProject; Open VS Code Go to File > Open Folder then choose that folder which is created in previous Create a new file named main cpp and write some code or use the code main cpp given in zip file
- GitHub - glfw glfw: A multi-platform library for OpenGL, OpenGL ES . . .
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc GLFW natively supports Windows, macOS and Linux and other Unix-like systems
- GitHub - google angle: A conformant OpenGL ES implementation for . . .
OpenGL ES 3 2: ANGLE 2 1 2 21688 59f158c1695f (Sept, 2023) ANGLE also provides an implementation of the EGL 1 5 specification ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms
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