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  • Pointer expressions: *ptr++, *++ptr and ++*ptr - Stack Overflow
    *ptr++ *++ptr ++*ptr I have tried Ritchie But unfortunately was unable to follow what he told about these 3 operations I know they are all performed to increment the pointer the value pointed to I can also guess there may be a lot of things about precedence and order of evaluation Like one increments the pointer first then fetches the content of that pointer, one simply fetches the content
  • C Pointers: *ptr vs ptr vs ptr - Stack Overflow
    Suppose *ptr points to a variable What does *ptr, amp;ptr, and ptr each mean? Many times, I get confused between them Do anyone mind clarifying between those statements and give some concrete
  • The Burning Crusade Classic Anniversary PTR Development Notes
    Welcome to the Burning Crusade Classic Anniversary public test realm (PTR) The PTR is now open This first 2 5 5 patch unlocks Outland and allows testers to reach level 70 For this PTR, in addition to all of the content in Kalimdor and Eastern Kingdoms, Outland will be available The following changes are coming to the Burning Crusade Classic patch 2 5 5, and are planned for testing in the
  • c - Pointer Arithmetic: ++*ptr or *ptr++? - Stack Overflow
    In the context you described, you probably want to write ++*ptr, which would increment x indirectly through ptr Writing *ptr++ would be dangerous because it would march ptr forward past x, and since x isn't part of an array the pointer would be dangling somewhere in memory (perhaps on top of itself!) Hope this helps!
  • x86 - In assembly, what does `PTR` stand for? - Stack Overflow
    and dword ptr [ebp-4], 0 In assembly code like above, what does the term PTR stand for? I know their usage -- size directives; but where had the term PTR been coined from?
  • Version 2. 0. 2 Build 22692 PTR Patch Notes - PTR Discussion and Bug . . .
    We’ve opened a new PTR for upcoming changes that we’re now testing Performance Fixed an issue that causes the game to hitch every 3 seconds for certain players General Updated various Campaign background screens Lighting Reforged environment lighting direction adjusted to match Classic Classic HD Dungeon biome lighting overhauled to better fit the Classic lighting Minor brightness
  • Differences between unique_ptr and shared_ptr [duplicate]
    Possible Duplicates: pimpl: shared_ptr or unique_ptr smart pointers (boost) explained Could someone explain differences between shared_ptr and unique_ptr?
  • What is the difference between std::shared_ptr and std::atomic lt;std . . .
    The atomic "thing" in shared_ptr is not the shared pointer itself, but the control block it points to meaning that as long as you don't mutate the shared_ptr across multiple threads, you are ok do note that copying a shared_ptr only mutates the control block, and not the shared_ptr itself




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