- Welcome to Processing! Processing. org
Processing is a flexible software sketchbook and a language for learning how to code Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology
- Processing | Net Art Anthology
Using the technology of open-source software, Processing offers a programming language developed specifically for artists while working to rectify disparities in access to code, perhaps the most important material available to artists today
- Processing - Download - Softpedia
Processing is not exactly an application in the traditional sense, but rather a tool that can help you learn how to code via computer graphics, animations and visual art
- Reference Processing. org
Help us continue with your generosity! Returns the number of milliseconds (thousandths of a second) since the sketch started Writes array data to the text area of the Processing environment's console
- Overview Processing. org
Initially created to serve as a software sketchbook and to teach programming fundamentals within a visual context, Processing has also evolved into a development tool for professionals The Processing software has always been free and open source and has always run on Mac OS, Windows, and Linux
- Environment Processing. org
Processing allows people to create sketches at two levels of complexity that we call "static" and "active" sketches People new to programming often begin with static sketches to learn about coordinates, variables, and other basics before moving to active sketches
- Python Mode for Processing
With the gradual addition of alternative progamming interfaces — including JavaScript, Python, and Ruby — it has become increasingly clear that Processing is not a single language, but rather, an arts-oriented approach to learning, teaching, and making things with code
- Processing Hour of Code | Editor
If you'd like to learn more, we encourage you to visit the Processing web site as well as the other wonderful tutorials at code org If you have questions or feedback about the tutorial, we'd love to hear from you!
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