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- Getting Quixel-Bridge Assets into my Project Help
First, install Quixel Bridge and log in Ensure your game engine or 3D software (like Unreal Engine, Blender, or Maya) is linked In Unreal Engine, enable the Megascans Plugin, then download and export assets directly into your project For Blender, install the Quixel add-on and use the import feature Check asset compatibility, adjust
- Quixel Megascans - Epic Developer Community Forums
Correct Quixel com and Bridge are one library and Fab is another library So if you want assets that you have acquired to be in both places (and they haven’t already magically appeared in your Fab library), once Fab launches you can just click the “Add to Library” button on any of the Megascans assets that you want
- Does claiming Quixel Mega scans allow you to keep access to them all in . . .
Please review this forum post by Abby, which covers different scenarios for users who used ‘Claim All’ on Quixel com or in Bridge lalomanzo78 (lalomanzo78) June 4, 2025, 1:08am
- What happens to my Quixel points? - Epic Developer Community Forums
What happens to my Quixel points? If you have an eligible points balance, you can request a refund or request that your points balance be converted into Epic Wallet funds Only points accrued under Quixel’s paid plans are eligible for conversion or refund If you have points that are eligible for conversion or refund, you will be prompted to select one option or the other next time you log
- Clarification of access to quixel assets after fab launched
Hello all im sorry if this has been asked many times already but i would like to clarify a few things about this upcoming change from quixel to fab I started my 3d journery a little while ago and am generally a user of blender I recently found out about this website change Up until recently i havent really looked at quixel megascans but a friend of mine told me about it and i checked it out
- Quixel Megascans - Epic Developer Community Forums
The Quixel Education program was discontinued effective October 22, 2024 This means we are no longer accepting new applications for the Quixel Education program If you were subscribed to the Quixel Education program, you can continue accessing Megascans via the usual method and can reach out to us if you need to renew your offline license file
- Does Quixel Bridge is good for a game ? - Getting Started Setup . . .
Quixel has different size and rez quality for their materials and 3D assets You can also setup Unreal scene so the cost of rendering is higher at select points on your map, or even higher around the player character creature only
- Do i need to press Add to library on Fab for every asset once I claim . . .
I’ve claimed quixel assets Megascans from Fab for free using the “claim all” button, and on the quixel page on Fab, it shows ‘You own this item’ when I click on any asset Is everything set, or do I still need to manually add them to my library to access them after the year ends? Can anyone confirm if simply claiming the Megascans from that link is enough to keep them permanently?
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