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  • Making Pong - Snap! Editor - Snap! Forum
    Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
  • Snap! v10. 5 released - Announcements - Snap! Forum
    We’ve just released @SnapCloud v10 5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet
  • Help with Optimization - Snap! Editor - Snap! Forum
    Snap! is a blocks-based programming language built by UC Berkeley and used by hundreds of thousands of programmers around the world (Also, ignore the costumes for the enemy, sword, and player, and how tile collision doesn't work correctly with those costumes Those are placeholders, and once I have the actual costumes, it will work much better
  • Snap! Graphics Library - Share your Projects - Snap! Forum
    I’ve been working on a Snap! library for drawing more advanced graphics Usually when you see this, its either ba with Snap! pen only drawing, or requires JS This library takes on a hybrid approach, using JS if it can and otherwise using pen Currently I can’t publish the library because it doesn’t work at school AND I can’t even share a XML because I can’t upload it anywhere, so
  • Make a clone delete itself when it touches another sprite? - Snap . . .
    I am making a space-invader style game that has clones of an alien sprite descend from the top of the screen The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what I have right now that's not working
  • Snap! v11 is released - Development - Snap! Forum
    Snap! version 11 is released and available using Snap! Build Your Own Blocks
  • V10. 4 has been released - Snap! Editor - Snap! Forum
    10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
  • Snap! Tips - a list of useful tips in Snap!
    Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and




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