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- Making Pong - Snap! Editor - Snap! Forum
Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
- Snap! v10. 5 released - Announcements - Snap! Forum
We’ve just released @SnapCloud v10 5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet
- How to correctly iterate through objects costumes list? - Snap! Editor . . .
Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation It inspires! I have a question regarding objects' attributes Maybe it's quite obvious as it is and or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding
- How to write snapblocks - Tutorials (Heres how to. . . ) - Snap! Forum
How to write snapblocks Snapblocks is written how you see it in Snap!, with each block on a newline
- Common pitfalls when working with lists (and how to avoid them)
Lists are a very flexible, powerful data type One of Snap!’s ancestors, the famous Lisp language, was even entirely based on list processing (hence its name) In Snap!, lists can be used to represent arrays, ordinary lists of course, and any other non-atomic data type (or structure) Many of Snap!’s blocks take lists as input, and often report a list, too For a general discussion of how
- Snap! Tips - a list of useful tips in Snap!
Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and
- Snaptop - Snap! for Desktop - Mods Extensions - Snap! Forum
Snap! has an installable PWA option, which makes a desktop app that works offline without internet connection and still lets you access (almost) all assets and resources, such as costumes, backgrounds, sounds and libraries when offline
- Make a clone delete itself when it touches another sprite? - Snap . . .
I am making a space-invader style game that has clones of an alien sprite descend from the top of the screen The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what I have right now that's not working
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