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- Snap! Forum - A friendly place to discuss programming with Snap!.
A friendly place to discuss programming with Snap!
- Snap!6 is here, and its all about scale - Blog - Snap! Forum
Snap!6 is here, and it's all about scale Thousands of miles apart, yet online together, our team of UC Berkeley researchers, SAP engineers and educators from multiple countries and continents just had a party releasing the biggest update to Snap! for years Over the past months we've rewritten Snap's Morphic kernel to optimize graphics rendering while demanding significantly less memory And
- Whats new? - Snap! Editor - Snap! Forum
I haven't been on Snap since September of 2024 what's new?
- Snap! v10. 5 released - Announcements - Snap! Forum
We’ve just released @SnapCloud v10 5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet
- Making Pong - Snap! Editor - Snap! Forum
Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
- Snap! Tips - a list of useful tips in Snap!
Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and
- V10. 4 has been released - Snap! Editor - Snap! Forum
10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
- Getting the z-order of an object - Snap! Editor - Snap! Forum
Is there a way to read out and compare the z-order of objects? I would like to implement a drag drop Unfortunately, all objects at the mouse position react to the “touching mouse-pointer?” block I only want to filter out the upper object My approach is to search for all objects at the mouse position with “sprites at mouse-position” and then only address the one with the highest z
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