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- Making Pong - Snap! Editor - Snap! Forum
Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
- How do you make the stage change once the sprite hits the . . . - Snap! Forum
Thank you fro your answer! However, the "switch to costume" block only gives me sprite costume options How do I fix this? bh September 24, 2019, 9:38am 4 syrrgordon2004:
- Help with Optimization - Snap! Editor - Snap! Forum
Snap! is a blocks-based programming language built by UC Berkeley and used by hundreds of thousands of programmers around the world (Also, ignore the costumes for the enemy, sword, and player, and how tile collision doesn't work correctly with those costumes Those are placeholders, and once I have the actual costumes, it will work much better
- V10. 4 has been released - Snap! Editor - Snap! Forum
10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
- Snap! Tips - a list of useful tips in Snap!
Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and
- How to write snapblocks - Tutorials (Heres how to. . . ) - Snap! Forum
How to write snapblocks Snapblocks is written how you see it in Snap!, with each block on a newline
- How to correctly iterate through objects costumes list? - Snap! Editor . . .
Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation It inspires! I have a question regarding objects' attributes Maybe it's quite obvious as it is and or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding
- Simple platformer - Share your Projects - Snap! Forum
I made a simple platforming game in Snap! inspired by a game I've been making on a different platform It's basically just a simple movement demo, but I think it's pretty cool Project page Editor page
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