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- Backrooms Redux: An Immersive Backrooms Experience - Doomworld
Backrooms Redux is an Immersive Backrooms Experience which ables to players explore 24 levels in an open world-esque manner The objective is exploring Liminal and Eerie enviroment while trying to survive and exit from various levels
- Backrooms Themed Map - WAD Releases Development - Doomworld
I recently learned SLADE, so I decided to make this map This is a backrooms themed map using Ultimate Doom Builder and SLADE There are no jumpscares, creepy imagery, or anything related Make sure you explore the map as much as you can The map may seem lacking if not Buzzing sound from Pixaba
- backrooms. wad - Map Releases Development - Doomworld
Backrooms Ultra-Violence || GZDoom || Vanilla++ Status: *Maps 1 to 6: 0 Deaths *Map 7: Multiple deaths (7 or 8 deaths) *Maps 8 to 10: 0 Deaths *Total Saves: none Important Note: I could not take photos of the first levels because, I first started to investigate how each room worked, each place, and therefore, it was a whole maze that, apparently, absorbed my concentration and with it I did not
- THIS BACKROOMS DOOM MOD! - WAD Discussion - Doomworld
He's two-for-two in my books with quite possibly the best interpretation of the backrooms in a doom mod Go check it out ASAP!, I played it, and I was legitimately spooked by it!
- [SIGN-UPS OPEN] Doom Backrooms Community Project
If youre not careful and no-clip out of reality in wrong areas, youll end up in the backrooms, where it’s nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles o
- The BackDOOMs - A Short Homage To The Backrooms - Doomworld
This is a WAD I made about four years ago, so suck it Veddge, I beat you to the punch! Decided to upload it here so its a bit better archived and doesnt get among in my other Youtube videos Theres not much to it, you just wander around the Backrooms until you either find the exit or die Built f
- Doom 2 Backrooms - Map Releases Development - Doomworld
The idea sounds very cool to me! I tried but I've seen a lot of wall with no textures, so it was impossible to navigate imo I think it'd be better to cut down the amount of archies, or change the way you encounter them, or something So yea, gameplay and lighting could benefit from a rebalancing and polishing I also think it wouldn't be a bad idea to make multiple levels around this same
- MyHouse. wad - Map Releases Development - Doomworld
MyHouse Excited to finally release this tribute map Last August I lost a good childhood friend of mine and took it pretty hard When I was visiting my hometown for his funeral, I connected with his parents who shared with me some of his old belongings Among them was a copy of an old map of his
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