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  • Changing three. js background to transparent or other color
    I found that when I created a scene via the three js editor, I not only had to use the correct answer's code (above), to set up the renderer with an alpha value and the clear color, I had to go into the app json file and find the "Scene" Object's "background" attribute and set it to: "background: null" The export from Three js editor had it originally set to "background": 0
  • How to create a simple GUI in three. js? - Stack Overflow
    I intend to create a simple GUI using three js where the user slides a slider to increase or decrease the radius of the sphere at her will The HTML code I used to create the app for that purpose i
  • Transparent background with three. js - Stack Overflow
    The code work, but I'm having a problem setting transparent background to the canvas with three js I use: Background renderer setClearColor(0xffffff, 0); But then the background gets black How d
  • javascript - three. js set background image - Stack Overflow
    If you are trying to set a static background image (even if you rotate your main camera, the background doesn't change), you have to create 2 scenes and 2 cameras The first scene will be composed of a basic plane on which a texture is applied The second scene will have all your objects Here is a code that would do it :
  • How can I rotate a mesh by 90 degrees in ThreeJS?
    I have a mesh that I want to rotate by 90 degrees inside Three JS Here is the image of the current situation: I want the selected mesh to be rotated parallelly to the large mesh I have tried rot
  • How can I improve the performance of a three. js script?
    I have a really nice js animation that i would like to use as a website background Unfortunately it seems to be very intensive in CPU GPU usage The animation itself runs quite smooth, but my GPU
  • Three. js: How to add envMap correctly? - Stack Overflow
    The main issue is that newEnvMap is not ready when the object was loaded In general, the main steps to add an Environment Map to a scene are: Import EXRLoader Create a "Prefiltered, Mipmapped Radiance Environment Map (PMREM)" with THREE PMREMGenerator Load the EXR (or the JPG image) with new EXRLoader() (or with THREE TextureLoader() load()) Once EXR is loaded, objects must be updated with
  • javascript - Three. JS Object Clipping? - Stack Overflow
    I am trying to section my 3D models using three js in a way similar to how Unity can: I have been playing around with the camera controls and of course I can adjust the near far fields to clip in




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