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- How to make the script wait sleep in a simple way in unity
In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks I plonk all this in my class EditorWatcher
- How To Play Animation Through Script? - Unity - Stack Overflow
How To Play Animation Through Script? - Unity Asked 5 years, 1 month ago Modified 5 years, 1 month ago Viewed 54k times
- Unity: Conflict between new InputSystem and old EventSystem
You probably tried to import a new input system package for multiple input devices compatibility These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling Select Both Unity will
- Reload Scripts Assemblies (busy for long time) Unity Freezes
Whenever I make any changes in scripts, even small changes, Unity script assemblies take too much of time to compile and load Sometimes it freezes Unity entirely and in the Task Manager I can see "application not responding" for the Unity session
- Unity - how to make material double sided - Stack Overflow
Search for the issue gives a number of solutions, but they don't work for some reason in mine Unity3D 5 4 Like camera inside a sphere I do not see cull and or sides in material in Unity editor
- Changing color of of gameObject in Unity - Stack Overflow
Changing color of of gameObject in Unity Asked 9 years, 11 months ago Modified 9 years, 1 month ago Viewed 39k times
- Unity - Checking if the player is grounded not working
Unity - Checking if the player is grounded not working Asked 8 years ago Modified 4 years, 6 months ago Viewed 26k times
- How to Rename a Unity Project? - Stack Overflow
I want the entire unity project to be in a subfolder of the 'main' project folder, which will contain things like docs and source control hidden folders, build artifact folders, etc I'd like to name the Unity project folder "source" Is there any way to do this without unity also renaming the sln to "source sln"?
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