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- c# - Unity camera follows player script - Stack Overflow
Unity camera follows player script Asked 4 years, 11 months ago Modified 1 year, 7 months ago Viewed 111k times
- How to Rename a Unity Project? - Stack Overflow
If your project is in any way using Unity services (cloud things), then rename the project via its Unity (web-based) dashboard Quickest way is using the three dots inside the Unity launcher, next to every cloud-services-enabled project This way, Unity will take care of renaming the project across its services, not just your local folder
- How to fix Gradle Build Failed on Unity? - Stack Overflow
0 I upgraded the product from unity 2020 3 9f1 to 2022 3 16f1, unchecked everything under the "build" like the custom main manifest Re importer the admob plugin and resolved then i checked only the "custom main gradle template" and the "custom gradle properties template" resolved again and started the build
- Customizing . csproj in Unity enable nullable reference types
The default way to opt in to this language feature is to put <Nullable>enable< Nullable> in your csproj file, but Unity regenerates csproj and removes this line every time it compiles Is there a way to insert custom content into my csproj, or do I need to fall back to the tedious process of starting every file with #nullable enable?
- What Language is Used To Develop Using Unity - Stack Overflow
What language does one need to use when programming with Unity? Or is it an API for many languages? I read through the docs and I guess I missed the point on the language used It says it has iOS
- Unity Intellisense doesnt work(Solution1, Miscellaneous Files issue)
When I double-click a c# file in Unity, visual studio shows up But on top, I can't see my project name Instead there is "Miscellaneous Files" So Intellisense doesn't work What I've already tried: 1 I opened the external script editor, it was default "open by file extension" I changed it to vs 2017 and vs 2019
- Unity - How to detect collision on a child object from the parent . . .
When a collision occurs, Unity will search up the hierarchy for the nearest Rigidbody and run any scripts on that same GameObject So, the simple approach is to make sure the rigidbody is on the parent object with the script
- Unity catalog not enabled on cluster in Databricks
I had the same problem, but i configured the unity catalog after creating my clusters I returned to the cluster i created, clicked edit, and select the fields once again (Policy: unrestricted, access mode: single user), and the tag "Unity Catalog" appeared below the summary box on the right
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