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- Wayland
Wayland is the language (protocol) that applications can use to talk to a display server in order to make themselves visible and get input from the user (a person)
- Wayland
Wayland is a protocol for a compositor to talk to its clients as well as a C library implementation of that protocol The compositor can be a standalone display server running on Linux kernel modesetting and evdev input devices, an X application, or a Wayland client itself
- Wayland
The 1 0 4 versions of Wayland and Weston were released The 1 0 4 releases are maintenance releases and most importantly fix a CPU eating bug in the weston plane code
- Chapter 4. Wayland Protocol and Model of Operation
The Wayland protocol provides clients a mechanism for sharing data that allows the implementation of copy-paste and drag-and-drop The client providing the data creates a wl_data_source object and the clients obtaining the data will see it as wl_data_offer object
- Chapter 5. X11 Application Support - freedesktop. org
There are two separate asynchronous communication channels between Xwayland and a Wayland compositor: one uses the Wayland protocol, and the other one, solely for XWM, uses X11 protocol
- Wayland FAQ - freedesktop. org
The Wayland architecture integrates the display server, window manager and compositor into one process You can think of Wayland as a toolkit for creating clients and compositors
- Appendix A. Wayland Protocol Specification
wl_fixes - wayland protocol fixes This global fixes problems with other core-protocol interfaces that cannot be fixed in these interfaces themselves
- Chapter 3. Wayland Architecture
A good way to understand the Wayland architecture and how it is different from X is to follow an event from the input device to the point where the change it affects appears on screen
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