|
- Object-oriented programming - Wikipedia
An OOP computer program consists of objects that interact with one another [2][3] A programming language that provides OOP features is classified as an OOP language but as the set of features that contribute to OOP is contended, classifying a language as OOP and the degree to which it supports or is OOP, are debatable
- List of object-oriented programming languages - Wikipedia
This is a list of notable programming languages with features designed for object-oriented programming (OOP) The listed languages are designed with varying degrees of OOP support Some are highly focused in OOP while others support multiple paradigms including OOP [1] For example, C++ is a multi- paradigm language including OOP; [2] however, it is less object-oriented than other languages
- Comparison of programming languages (object-oriented programming)
Comparison of programming languages (object-oriented programming)This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures
- Outline of the Python programming language - Wikipedia
Outline of the Python programming language The following outline is provided as an overview of and topical guide to Python: Python is a general-purpose, interpreted, object-oriented, multi-paradigm, and dynamically typed programming language known for its readable syntax and broad standard library
- Zen of Python - Wikipedia
The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language [1] Python code that aligns with these principles is often referred to as "Pythonic"
- Prototype-based programming - Wikipedia
Prototype-based programming is a style of object-oriented programming in which behavior reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes
- Inheritance (object-oriented programming) - Wikipedia
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation Also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then forming them into a hierarchy of classes In most class-based object
- Interface (object-oriented programming) - Wikipedia
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other [1] A class which provides the methods listed in an interface is said to implement the interface, [1] or to
|
|
|