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- Enable Vulkan on DOTA 2 with Quick Test - Steam Community
What is vulkan? The best API you can ever experience in terms of using what is needed across the hardware you have, to balance the performance of speed, and utilization It's mainly for phones and Linux - but Windows can experience it too It's an add-on DLC of dota2 ; and you get the SDK on the website to run it with the Dota2 Add-on Get it here: read about stuff on their portal too: https
- What is Vulkan and how does it differ from OpenGL?
Vulkan is a low-overhead API designed to bring code “closer to metal”, boosting performance and efficiency It is based on AMD’s Mantle API, and the final spec is expected later this year In this post - A Brief Overview Of Vulkan API - Toptal Technical Editor Nermin Hajdarbegovic explains why Vulkan could be a big deal in the long run
- [RU] Как включить Vulkan API в Counter-Strike 2
Включение Vulkan в игру Counter-Strike 2 может улучшить производительность и качество графики, делая игровой процесс более плавным и отзывчивым
- Implementing a Maya-like orbit camera in Vulkan OpenGL
Implementing a Maya-like orbit camera in Vulkan OpenGL Ask Question Asked 2 years, 10 months ago Modified 2 years, 8 months ago
- Enabling Vulkan on the new 64-bit TF2 - Steam Community
Vulkan is a totally cross-platform API, and more modern than the version of Direct3D that TF2 and other Source 1 games use TF2's new Vulkan implementation is based on software called DXVK, which with few seams and virtually no latency can translate the old D3D instructions into Vulkan ones that newer GPUs might like better
- [EN] How to enable Vulkan API in Counter-Strike 2
By big boss The Vulkan API is a powerful tool for optimizing graphics applications, including games, by giving developers direct access to the graphics resources of a video card Including Vulkan in a Counter-Strike 2 game can improve performance and graphics quality, making gameplay smoother and more responsive
- How can I use single uniform variables inside this Vulkan shader?
How can I use single uniform variables inside this Vulkan shader? Ask Question Asked 3 years, 5 months ago Modified 3 years, 5 months ago
- vulkan vs DX12 :: PEAK General Discussions - Steam Community
Vulkan vs DirectX 12: What's the Difference? Both Vulkan and DirectX 12 are modern, low-level graphics APIs designed for high performance and greater control over GPU hardware Here's a breakdown of their differences: 1 Platform Support - Vulkan: Cross-platform Works on Windows, Linux, macOS (via MoltenVK), Android, and some consoles
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