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Geyser | Minecraft: Bedrock Protocol Support - SpigotMC Geyser is a program that allows Minecraft: Bedrock Edition clients to join Minecraft: Java Edition servers, allowing for true cross-platform between both editions of the game It can be installed as a plugin on Paper, Waterfall, Velocity, or can be ran as a standalone program The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java Edition servers
Universal - Geyser | Minecraft: Bedrock Protocol Support Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play true cross-platform View attachment 533454 What is Geyser? Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java
Geyser Core | SpigotMC - High Performance Minecraft Software The Geyser project is an re-imagining of the old Spout project that extended what Bukkit plugins were capable of by using client-side mods Geyser Recipes is the first in the Geyser suite of mod plugins that will aim to do the same, extend what Bukkit plugins are capable of doing Geyser Core provides some information to the server about your client installation, mainly which mods part of the
geyser_xtras | SpigotMC - High Performance Minecraft Software A lightweight geyser plugin that adds flammability from flaming arrows from impact, with sound and particle effects Features: Flaming arrows hitting a flammable block, has a 1% chance of ignition every second Smoke particles and flame sound from flaming arrows when it hits a flammable block
Bedrock Player Managment for Floodgate (Geyser) - SpigotMC This plugin is an extension for the awesome GeyserMC Geyser allows basically Bedrock players to join any Minecraft Java server BedrockPlayerManager dependents on the Floodgate API what is part of GeyserMC With this plugin you can execute custom commands when your players join your server network depending on the client of the player