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ANIMUSIC Home; DVDs; ANIMUSIC|studio; Images; UE4; Proactive vs Reactive; Menu
DVDs - ANIMUSIC ANIMUSIC 1 Initially released on VHS, and subsequently on DVD (static menu, no bonus material) Remastered and released as SPECIAL EDITION Sported fancier menus, bonus material, multi-page insert, etc (Replaced original DVD and VHS version)
Hold - ANIMUSIC Promo shots for each music animation on ANIMUSIC 2 (and the ANIMUSIC Bluray) Promo shots for each music animation on ANIMUSIC 2 (and the ANIMUSIC Bluray) Home
UE4 — ANIMUSIC Geometry All Skeletal Meshes; Subdivision Surfaces subdivision initial dev phase remains "course mesh" (no subdivision yet) planned (options) within UE$: dynamically if supported practival
ANIMUSIC|studio — ANIMUSIC In-house software comprising the hub of our production pipeline Central interface is a Nodal Editor melding: Scene Hierarchy; Data Flow; Parameterized instancing
Proactive vs Reactive — ANIMUSIC Compares ANIMUSIC’s approach to music driven animation, contrasted with FFT-based audio visualizers
About — ANIMUSIC The ANIMUSIC website is being rebuilt from scratch, using Squarespace Our previous website was ancient, dating back to the early days of ANIMUSIC ANIMUSIC = Animation + Music The term “Animusic” may refer to any number of things, depending on context
Images - ANIMUSIC ANIMUSIC|studio (early dev tests) exported to offline renderers (offline render) (offline render)
New Page — ANIMUSIC Home; DVDs; ANIMUSIC|studio; Images; UE4; Proactive vs Reactive; Menu