copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Espio the Chameleon - Reviews | SRB2 Message Board Sprites - They are BEAUTIFUL I adore the choices made on the default color and general look, it is very faithful to Espio as a character and SRB2 as a game The top spin smears are awesome, and I love the attention to detail on how when he has to roll he doesn't do it in a complete ball similar to Amy and Fang
CGs Smug Pack - SRB2 Message Board I think the strength of this map really comes down to its attention to detail Stop, and look around at the signs, advertisements and certain details like the Yoshicopter, not to mention that you can crash into Smash characters like the level it is based on
BADNIKPAK - SRB2 Message Board I love that the Sonic CD characters leave a flower behind when they die thats so darn cool, I didn't pay attention to you mentioning that and I was so surprised by that!! Also generally the sprite work is just so great and almost fit with the vanilla game; You didn't even need to make them fit in they just needed to be good, but you did it anyways!
Guypack - SRB2 Message Board Beautifully crafted pack, every character looks really stylish and look like they came out of their respective franchises, the attention to detail is also great looking forward for more characters in the future
[Open Assets] - Sonic 2006 - Extended Port - SRB2 Message Board Really nice attention to detail, and it captures all the good parts of 06 Emeralds are a bit of fun to look for, and the levels work really well for most characters Do note, however, that these levels are substantially linear for the most part That's not explicitly a problem, but expect a bit less out of subsequent playthroughs
[Open Assets] - E-102 Gamma - Reviews | SRB2 Message Board An excellent recreation of Gamma's playstyle and feel with an extreme attention to detail Recontextulises how you look at the Vanilla campaign and breathes some new life into it The attention to detail to ensure his gameplay remains consistent even across custom content makes it a masterpiece of a character
Super Mario Bros. - Reviews | Page 2 | SRB2 Message Board All of which is to say a lot of love and care were put into these characters Everything about it exudes quality, accessibility, and attention to detail, and I'm wonderfully excited to see what else is in store If you haven't tried the bros out yet, know that they have my glowing recommendation
Alternate Match Maps [mt_AltMatchMaps] - SRB2 Message Board Alright, first off I'd like to say that these maps are pretty impressive overhauls to the current maps in core SRB2, and the extreme attention to detail makes them very fun to explore My favorite was definitely Malachite Dale Zone, though Abandoned Foundry and Tidal Ruins are pretty good, and oh my god Azure Paradise is beautiful for a Match
The Mega Map Jam Collab - SRB2 Message Board Mega Tubletric has this portal, and I know those dont really work in OpenGL, so I wanted to see what that would look like, and hey, there's actually a screenshot of the destination, good attention to detail!
[Open Assets] - Horseradish Holm Zone | SRB2 Message Board Pretty much this It felt too cramped in most areas, if it was bigger it would be great I really adored all the attention to detail in the areas i explored too Directioning was good, i thought i was lost down 1 path but it was going the right way This follows back to general Scaling of the level since i fell down into a small area with 2 paths