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Meta Knight - Reviews | SRB2 Message Board As someone who has played a lot of kirby games, I really do enjoy how you managed to translate so much of his Super Star moveset in, even the death animation shows the attention to detail you were willing put into, and when booting Meta Knight up, seeing him fly across the screen was such a joy when I saw that for the first time, really adds a
[Open Assets] - Sonic 2006 - Extended Port - SRB2 Message Board Really nice attention to detail, and it captures all the good parts of 06 Emeralds are a bit of fun to look for, and the levels work really well for most characters Do note, however, that these levels are substantially linear for the most part That's not explicitly a problem, but expect a bit less out of subsequent playthroughs
BADNIKPAK - SRB2 Message Board I love that the Sonic CD characters leave a flower behind when they die thats so darn cool, I didn't pay attention to you mentioning that and I was so surprised by that!! Also generally the sprite work is just so great and almost fit with the vanilla game; You didn't even need to make them fit in they just needed to be good, but you did it anyways!
Super Mario Bros. - Reviews | Page 2 | SRB2 Message Board All of which is to say a lot of love and care were put into these characters Everything about it exudes quality, accessibility, and attention to detail, and I'm wonderfully excited to see what else is in store If you haven't tried the bros out yet, know that they have my glowing recommendation
Guypack - SRB2 Message Board Beautifully crafted pack, every character looks really stylish and look like they came out of their respective franchises, the attention to detail is also great looking forward for more characters in the future
Modern Sonic V5. 12 | Page 3 | SRB2 Message Board I really like the attention to detail of Sonic being able to boost on water, but even more than that he can slide on water, like how he does in Sonic 2006 Of course i'd like this but of course last long enough for me to reach the spring, I mean sure boost can do this but it's kinda cool you know
The Mega Map Jam Collab - SRB2 Message Board Mega Tubletric has this portal, and I know those dont really work in OpenGL, so I wanted to see what that would look like, and hey, there's actually a screenshot of the destination, good attention to detail!
Alternate Match Maps [mt_AltMatchMaps] - SRB2 Message Board Alright, first off I'd like to say that these maps are pretty impressive overhauls to the current maps in core SRB2, and the extreme attention to detail makes them very fun to explore My favorite was definitely Malachite Dale Zone, though Abandoned Foundry and Tidal Ruins are pretty good, and oh my god Azure Paradise is beautiful for a Match
[Open Assets] - The Mario Kart 64 Cast - SRB2 Message Board an excellent mod, perfectly recreates the visual style of Mario Kart 64, with all its extra pre-rendered frames and the onomatopoeia graphics and the sound design and stuff it's really well done
SRB Dream Emulator - Reviews | SRB2 Message Board Attention to detail: Two fucking hundred out of ten Absolutely awesome maps, really cool design choices, and a eerie, creepy vibe you'd get in a real-life fever dream And I've never had one! Overall? A really solid map pack, very fun to try and solve, but should have some kind of way for some people to have an easier way of going around this