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Disrupting Centers of Transcultural Materialities - JSTOR In an increasingly networked world, fans of anime and manga converge in online spaces that are often privileged by algorithms of search engines or trending social media platforms More often than not, these fan spaces simu-late a “homogenous” world where fans’ geopolitical afiliations disappear in Anglophone discussions of anime and manga If anything, Japan emerges as a dominant
Roots of Cool Japan: From the Japanese Traditional Edo . . . - CORE Japan’s transition from making things to making tales Japanese popular culture, known as “Cool Japan,” includes animations, comics, video games, figures, and J-pops that are highly acclaimed in Europe and the United States as well as throughout Asia From the 1970s to the 1980s, Japan gained confidence in its ability to “make things” because consumers around the world embraced its
Waifu Academy Unofficial Game Guide Waifu Academy Unofficial Game Guide: A Deep Dive into the Digital Harem This in-depth analysis delves into the burgeoning popularity of "Waifu Academy," examining its gameplay mechanics, current trends, and international reception We'll dissect the game's intricacies, offering an unofficial guide to optimize player experience, while considering the cultural nuances and evolving preferences
Against Teleology - JSTOR There was also a great deal of confusion over the video’s aesthetic, with those unfamiliar with the subtleties of animanga imaginaries grabbing onto the closest identifiable reference they could find, like “Pokemon- inspired”4 and “Sailor Moon- like anime ”5 Although the roots of orientalism in Western music run deep, the use of “cool Japaneseness” by the Euro- American pop
How Far Does Anime Challenge Joseph Nye’s ‘Soft Power’ and . . . 1 The ‘Soft’ In ‘Soft Power’ This paper argues an answer can be found at two levels: firstly, and more directly, a historical exploration of the genre reveals a conflict between central government directives on anime and the actual intentions of consumers and producers such as Hayao Miyazaki, who argue that anime’s capacity to express experiences and ‘moral reflections’ goes
Anime as Art: Digital Cinema and the Anime Aesthetic - Springer Anime as Art: Digital Cinema and the Anime Aesthetic In the introduction we considered the anime aesthetic more broadly in the context of current discussions of “digital cinema” Thomas Elsaesser and Malte Hagener’s Film Theory: An Introduction Through the Sense s was briefly discussed as having one of the most accessible overviews of the key symptomatic features of a post-photographic
Microsoft Word - AmSpa Standards v12. clean. docx THE AMERICAN MED SPA ASSOCIATION RELEASED SEPTEMBER 15, 2020 The continued success of the medical aesthetic industry, as well as the growth of consumer demand for medical aesthetic services, is strongly linked to having safe, high-quality medical practices that comply with federal, state and local laws Damage to the industry’s reputation occurs every time a patient is harmed, either by