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Why do all canvas examples use ctx? - Stack Overflow Propably because the examples are teaching something, and who wrote wanted to make sure the reader knows ctx is the canvas context since ctx is an abreviation of context, but it's too boring to write "context" when you could just write "ctx"
Что такое ctx в библиотеке discord. py? Постоянно замечаю в дискорд ботах атрибут ctx, да и сам его частенько использую, но все равно до конца не понял что это такое, какие у него есть методы кроме ctx send() Помогите найти документацию по
c - What does ctx mean? - Stack Overflow I have seen it used twice already in different libraries as an abbreviation, but I can't wrap my head around what it should mean For example here: static int reformat_string(void * ctx, const un
How to clear the canvas for redrawing - Stack Overflow After experimenting with composite operations and drawing images on the canvas I'm now trying to remove images and compositing How do I do this? I need to clear the canvas for redrawing other ima
How to draw a rounded rectangle using HTML Canvas? HTML Canvas provides methods for drawing rectangles, fillRect() and strokeRect(), but I can't find a method for making rectangles with rounded corners How can I do that?
What is the use of lt;-ctx. Done() in select statments? Put if ctx Err() != nil { return } before the select statement If you absolutely cannot tolerate expensiveComputation to happen after the context is cancelled (and it isn't feasible to pass the context on to expensiveComputation), put the same check again into the first case
javascript - HTML5 Canvas - fillRect () vs rect () - Stack Overflow ctx strokeRect(0,0,rectWidth,rectHeight); shortcut to stroke rectangle ctx fillRect(0, 0, rectWidth, rectHeight); shortcut to fill rectangle So, your fill invocation could fill only your shape created with rect
javascript - How would I fillRect with an image? - Stack Overflow Normally you can fill a rectangle in a canvas with ctx fillStyle = "whatever color here" and then ctx fillRect(cords and length and width here) Is there a syntax where I can say ctx fillRect(someImagePathHere, xOfTopLeft, yofTopLeft) If not, how else can I achieve this?