copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Dsr? Just learned about it, is it worth it? : r nvidia - Reddit DSR is basicly a very good but hungry Anti Aliasing Your game gets rendered in a higher resolution and then gets downsampled to your native resolution This causes less aliasing It is the same as resolution scaling that some games have as an option like the Battlefield Franchise Just try it
Tip: Combine DLDSR with DLSS : r pcgaming - Reddit DSR DLDSR has a performance cost of its own Rendering a game at a given resolution will perform better if the display resolution is the same and it doesn't have to go through that downscaling
DLDSR DSR - What scaling resolution and smoothness should I . . . - Reddit I'm trying DLDSR DSR for the first time and I wanted to get some advice on which resolution to choose and what smoothness as well I see 1 78 and 2 25 as my top two options in the Nvidia control panel, as well as numerous legacy scaling options like 1 5x or 2 0x I have no idea what to choose for my monitor, 3440x1440 Also what smoothness percentage should I use? Sine I'm going up in
1440P with 2. 25X DLDSR looks amazing : r nvidia - Reddit Open Nvidia control panel, go to 3d settings, and enable DSR factors (includes DLDSR) Choose which factor you want (ex 2 25x dldsr @1440p = 4k) DSR is the older version and looks great If on 1080p and want 4k, enable 4x DSR After enabling, you can access those resolutions in-game
Recommended Smoothness Level for DLDSR? : r nvidia - Reddit With the old DSR, if you set it too low (like under the default 33%), you would start to see jaggies eventually With the new DLDSR, you won't really get any additional jaggies at any smoothness level
To Anyone having issues with Dynamic Super Resolution (DSR . . . - Reddit To Anyone having issues with Dynamic Super Resolution (DSR) Make sure you have these settings set-up like this, for it to work as intended (Fix for those who's apps running on DSR are actually zooming in with it ON, instead of improving anti-alliasing draw distance like it's supposed to)