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Build cross-platform desktop apps with JavaScript, HTML, and CSS | Electron With the power of modern Chromium, Electron gives you an unopinionated blank slate to build your app Choose to integrate your favourite libraries and frameworks from the front-end ecosystem, or carve your own path with bespoke HTML code
Build Instructions - Electron Electron's Build Tools automate much of the setup for compiling Electron from source with different configurations and build targets If you wish to set up the environment manually, the instructions are listed below
Introduction | Electron By embedding Chromium and Node js into its binary, Electron allows you to maintain one JavaScript codebase and create cross-platform apps that work on Windows, macOS, and Linux — no native development experience required
BrowserWindow - Electron The Electron API will only be available in the preload script and not the loaded page This option should be used when loading potentially untrusted remote content to ensure the loaded content cannot tamper with the preload script and any Electron APIs being used
Packaging Your Application - Electron Electron applications need to be packaged to be distributed to users In this tutorial, you imported your app into Electron Forge and configured it to package your app and generate installers
BaseWindow - Electron Electron's built-in classes cannot be subclassed in user code For more information, see the FAQ
Using Preload Scripts - Electron This guide will step you through the process of creating a barebones Hello World app in Electron
Electron Fiddle | Electron Electron Fiddle lets you create and play with small Electron experiments It greets you with a runnable quick start template — change a few things, choose the version of Electron you want to run it with, and play around