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change hosted family to non hosted family - Autodesk Community This way you can still use the different types that the face based family has Optional 2: Delete the ref plane extrusion you placed the fase-based family on (within the parent family) The nested face-based family won't need it anymore !\Important note: I'd reccommend to only deleting it if it causes you problems
Solved: Change Family Host Type - Autodesk Community Thankfully, MEP Elements can be converted to generic Face-Based Families using the method below without too much difficulty Applies to: Revit 2011 and up Many Families that are available for download are built to specifically host to a Wall, Floor, or Ceiling Element in a Revit Project
Face based family loses host after grouping - Autodesk Community In your case, your face-based family found its host (the wall), because the wall was part of the group - but it did not find its "elevation" relative to the project's Ref Level, because the family itself contains no association to a Ref Level There is nothing for Revit to report
Solved: Remove Family host. . . . - Autodesk Community workplane-based belongs to a workplane face So you have 3 options : 1 uncheck workplane-based from the properties panel in the rfa 2 create a ref-plane in the project and align your workplanebased rfa to it after this can be moved together 3 use this rfa as a nested in a new generic family
Solved: Is there a way to Merge Faces? - Autodesk Community Occasionally I may get an STL file that has no original source file and I will convert the mesh to a body so I can modify it nbsp; If the object is simple and has several faces on the same plane is there a way to merge these faces so I can bring the body closer to it's original state? nbsp; I see something similar happens if I grab all of the faces on one side and use the Push Pull tool nbsp
Move object, face, etc. a specific amount About your question, you have to select the fist object, then right-click (and wait for the menu to pop-out) on the object that you want to select only the face, move the mouse on "face", then shift-click on the face and use the transform tool as asual I tried it myself and works
Solved: Green polygon Faces - Autodesk Community Hey I was wondering has anyone seen this in Maya 2016 I am modelling a Messerschmitt and I am using the duplicate special so I can mirror my sculpt Every time I open my file I'm getting these green faces in Random places on my model I was using the stock lambert shader before this happened then I
How to remove unwanted lines - Autodesk Community Now here is the ambiguous part, you have to switch over to the solid workspace tab in order to delete the unwanted face Just select and delete fusion will recalculate the solid surface as one continuous face Select the newly created face and offset at 0 00 distance