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Setting up a server - Cfx. re Docs - FiveM Setting up a server This page shows you how to run the Cfx re platform server (also often named 'FXServer') on Windows, Linux, txAdmin, or a game server hosting provider! They can all be found down below under Available guides Having trouble running your server? Check the server issue FAQ or create a topic in the Server Discussion sub-category on the forum Before you begin If you haven't
FiveM - Server hosting FiveM is a modification framework for GTA V, allowing you to play multiplayer on customized dedicated servers
Installing FiveM - Cfx. re Docs Installing FiveM Installing FiveM is pretty straightforward It's usually a matter of downloading FiveM, then simply running the downloaded file For those who'd like a bit more detail, read below Installing Running into trouble? Make sure your system meets the minimum requirements and read the client issues manual If you experience any issues with your antivirus upon starting FiveM, you may
Setting up a Vanilla FXServer | FiveM Documentation Vanilla Server Installation steps Windows Prerequisites Git if you want to follow the recommended way of cloning the base server data Installation Create a new directory (for example C:\FXServer\server), this will be used for the server binaries Download the current recommended master branch build for Windows from the Windows server build listing Extract the build into the directory
txAdmin | FiveM Documentation txAdmin About txAdmin is a full-featured web panel to help you Manage monitor your FiveM Server Contrary to the other resources on this documentation (eg chat, mapmanager etc), txAdmin already comes preinstalled with FXServer, so you do not need to download it separately For more information, you can join the Discord Server Main Features Recipe-based Server Deployer: create a server in
Server manual - Cfx. re Docs - FiveM Marking a vehicle as 'player vehicle' for game codeMaking a console key bind wait between commandsQuick note on using built-in ACL securityUsing modified scenario files on FiveMFYI: FiveM and RedM support raw ymap ytyp filesRouting buckets: split game stateCitizenFX C# templates are fixedA quick note about OneSync server-side persistenceTry the new CitizenFX C# templates for FiveMUploading