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Flying Squirrel Entertainment Over The Top: WWI brings brutal real-time third-person combat set in the First World War Arm yourself with a diverse arsenal, including rifles, artillery, and even tanks, as you navigate the mud-soaked battlefields of the Great War
Developer Blog 31 - Battle Cry of Freedom Part2 Developer Blog 31 - Battle Cry of Freedom Part2 - News Announcements - Flying Squirrel EntertainmentGameplay Part 2 4 The American Civil War was primarily fought with rifled muskets and saw the introduction of repeating rifles, revolvers and breech loaders As such we have decided that it is time to program a more advanced shooting system to really showcase the main focuses of this game In
About us | Flying Squirrel Entertainment Flying Squirrel Entertainment was originally formed from the team behind the "Mount Musket" modification for Mount Blade: Warband, to make the official expansion for the same game: “Napoleonic Wars” Based in Europe, the team consists of four members All of us are former modders, and formed FSE when we decided to start making our own games instead of spending our skills tweaking other
Napoleonic Wars Campaign - Sign-up Rules thread [Complete] Welcome to the Napoleonic Wars Campaign Event, coordinated here on FSE, played in commander battle and hosted by the 33rd Regiment of Foot For this event the details of the campaign and the movements of each factions troops will be recorded on a separate thread (link below), whilst sign-ups and conversation regarding the rules will take place here Individual actions battles will be fought
Commander Battle Campaign [Rules Sign-up] - Events: EU - Flying . . . Commander Battle Campaign [Rules Sign-up] - Events: EU - Flying Squirrel EntertainmentPosting this with a view to hopefully starting a few weeks but we've still a few elements to work out; Campaign map and map selection is almost there and will be posted on another thread shortly and we are fairly certain this will be Italy 1796 so factions playable will be Austria and France Worth