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Is it ok to use assets bought from Unity Asset Store in a . . . - Reddit In general, if it's not made by Unity themselves, then yes But, you need to check the license for every asset to make sure! I think most assets use the standard license though, and in the EULA, in appendix 1, 2 2 it says nothing about needing Unity Terms (a) to incorporate the Asset, together with substantial, original content not obtained through the Unity Asset Store, into an electronic
Now that the dust is settling, can we talk about the 30% cut Unity . . . Now I don't think that Unity deserves a 30% cut on the asset store But I think it's wrong to say that hosting serving data is cheap, especially for service providers (like the aforementioned Valve, who do host their own data servers, and offer relayed multiplayer through their backend)
Have you sold anything on the Unity Asset Store? : r gamedev - Reddit The more assets you have, the higher the chances of one of your assets being in any one sale (other factors are quality of store entry and screenshots - art assets market themselves that way, having a price over $20 - unity want to make money out of it too, and number of reviews)
unityassets4free. com legit? : r unity - Reddit Unity is the ultimate entertainment development platform Use Unity to build high-quality 3D and 2D games and experiences Deploy them across mobile, desktop, VR AR, consoles or the Web and connect with people globally This community is here to help users of all levels gain access to resources, information, and support from others in regards to anything related to Unity Showcase your work
Is it hard to make money from making unity assets? - Reddit A lot of the big asset devs have left sentiments about this in the Unity forum, and it’s probably the #1 reason for the “yearly asset” trend It’s also kind of a losing battle because if you make a great asset that sells well, you will then be burdened by the number of users that demand unlimited and free support forever
How profitable is selling unity assets? : r Unity3D - Reddit I had an asset that I sold for $50 for a few years on the asset store After Unity took its cut, I probably made around $2000-$3000 total The asset I sold was called AutoAim and could do things like work out how far ahead of a target to aim while taking in to account target speed, projectile speed, current target turn rate etc I stopped selling it after a while because it wasn't making me
Options for downloading assets directly to pc? : r Unity3D - Reddit Unity assets from the asset store can be in the multi-Gb size range To allow for quick downloads Unity let's you download a Unity package (the compressed version) which actually sits on your local computer
Unity bug that wont let me download assets : r Unity3D - Reddit Went to the asset store, looked at an asset, clicked “open in unity,” and then it popped up Still no package manager but the window would pop Did this maybe a third time and then half way through working on my project the tab appeared at the top I’m scared to delete that test project now because now it’s in every project I do
What assets from the Unity Asset store have you found most . . . - Reddit Look Animator by Fimpossible Creations--I tried using other IK assets, unity animation rigging, etc but in the end, I found this asset worked the best for giving really nice smooth results for characters looking at targets without getting weird results when something moves behind the characters head or goes in and out of range too quickly