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Ursina Engine Make Any Type of Game 2D games, 3D games, applications, visualizations, you can make anything you want with ursina Iterate Faster • Reload code textures models while in-game • Automatic import of psd and blend files • Compile times: Iteration speed benchmark Time from code scene change to play Game: pong clone Lower is better copy
ursina engine download Installing ursina You can get the stable version of ursina from PyPI: python -m pip install ursina Development Version The development version of ursina can sometimes have fixes and changes that are not in the stable PyPI version However, keep in mind that things *could* break Installing the most recent version from GitHub
Documentation - ursina engine Documentation Installation Entity Basics • What is an Entity? • Model • Texture • Color • Position • Rotation • Scale • Update • Input • Mouse Input • Other Magic Functions Coordinate System • Entity Coordinate System • UI Coordinate System • Rotation • Origin Collision • Adding Colliders • raycast () • boxcast () • intersects () • HitInfo • Distance
Introduction Tutorial - ursina engine An Entity is a thing you place in the world # you can think of them as GameObjects in Unity or Actors in Unreal # the first parameter tells us the Entity 's model will be a 3 d-model called ' cube' # ursina includes some basic models like 'cube', 'sphere' and 'quad' # the next parameter tells us the model's color should be orange # 'scale
Samples - ursina engine Samples Single File Tic Tac Toe Inventory Pong Minecraft Clone Rubik's Cube Clicker Game Platformer FPS Particle System Column Graph Projects Value of Life Castaway Protein Visualization
Platformer Tutorial - ursina engine Start by importing ursina and creating a window copy from ursina import * app = Ursina () Using the built in platformer controller A simple way to get stared is to use the built in platformer controller It's pretty basic, so you might want to write your own at a later point It is however a good starting point, so let's import it like this: copy
ursina engine build and release Package ursina application for Windows 10 Provided with project folder path, creates a build folder where it copies python and project's dependent packages Requires a main py file Copies game scripts and assets into 'build scr' folder Creates a bat file to start the game
Collision - ursina engine from ursina import * app = Ursina () class Player (Entity): def update (self): self direction = Vec3 ( self forward * (held_keys ['w'] - held_keys ['s']) + self right * (held_keys ['d'] - held_keys ['a']) ) normalized () # get the direction we're trying to walk in origin = self world_position + (self up*
ursina engine text Text Text Size Set scale or world_scale: text_entity = Text ('hello', world_ scale = 2) Changing default text size (globally): Text size = 0 5 # make all the text double as big (default: 0 2 5) Changing the text size of the non-uniformly scaled Button: button = Button (scale = ( 2, 1), text = 'Start') button text_entity world_scale = 2 # make the text_entity twice as big Font and