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Unity - Manual: Desktop Headless Mode You can’t select Headless Mode from the Unity Editor Build Settings, but you can add the -batchmode and -nographics command line arguments to effectively create a headless build
Build target configurations - Unity Documentation Headless Mode is running a Unity application without a graphical user interface (GUI) It is typically used for running Unity applications on servers or in automated environments without rendering graphics
Building a dedicated client and server - Unity Discussions Hello, I am trying to create dedicated client and server builds of my game and want to know where I’m going wrong To do that I will outline an example project and what steps I have taken to change it
Porting from client-hosted to DGS - Optimizing server builds - Unity In Unity Editor version 2021 and later, you can use the Dedicated Server build target option The Dedicated Server build target automatically strips content the server doesn’t need at build time in addition to starting headless automatically
Automated Headless Unity Builds - SergeantBiggs Unity has some support for CLI workflows, but it is a bit limited, and difficult to work with Since my server runs headlessly, I will try to run the application completely headless as well