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[1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . . Soyuz Launch Base Collection (Screenshots by @Zorg; click for full version) (Screenshot by @DylanSemrau ; click for full version) Fully remade and expanded, the new Soyuz Launch Base is a launch base inspired by the actual Soyuz launch pad in Baikonur, but usable with other rockets with a core size from 1 875 to 3 75m
KSP1 Mod Releases - Kerbal Space Program Forums Actually, with the release mechanism on the orbital docks, making the new vessel unreleasable until the construction time has passed would be easy I could do similar for pads (ie, lock them to the pad until the time elapses) However, first: bugs Edited June 11, 2015 9 yr by taniwha
Launch Pad Testing - Kerbal Space Program Forums I've tried launching a rocket with the booster, emptying the fuel from it, attaching the TT18-A Launch Stability Enhancer to it (to keep it on the pad through the launch sequence), I've even had my poor little Kerbal do an EVA from the top of the rocket, on the launch pad, while the engine was firing, and the Stabilitity Enhancer was attached
[1. 12. 9] Starship Launch Expansion - v0. 5 Beta (May 31) Starship Launch Expansion About Starship Launch Expansion is a mod that collects Starbase real life launch pads, towers, stands and all the stuff necessary to support your Starship launches in KSP All the parts are designed to withstand the power of every launch without exploding (hopefully) Th
Crash when going to Launch Pad - Kerbal Space Program Forums Now, however, the game crashes on even entering the VAB, SPH, or Launch Pad KSP: 0 24 2 Windows 64bit Problem: Entering any assembly or launch building causes a CTD Mods installed: Lots of them The point is to try and get it working WITH the mods Reproduction steps: Start game Click on VAB, SPH, Launch Pad, or Runway Log:
[1. 12] Extraplanetary Launchpads v6. 99. 3 - Kerbal Space Program Forums Easiest thing I could quickly think of, as it's pretty much an all inclusive probe doesn't need anything added, so I wouldn't need to build a whole ship Went to the launch pad, and when I built the mechjeb pod the entire structure went shooting up and the mechjeb pod appeared below it on it's side
Rockets exploding on launch pad - Kerbal Space Program Forums I have a slightly irritating problem When I click on the launch pad and choose a rocket, it sometimes blows up for no apparent reason It happens with rockets I've launched many times before, usually when I want to launch many of the same type This isn't a huge problem because it works fine if
Launch pad refueling systems - Kerbal Space Program Forums One important note; do not forget to add launch clamps Add an ore tank, fuel tank, converter and drill to the outside of the launch clamps Deploy your drill straight into the launchpad The yield may be low but the pad also contains ore Since the launch clamps supply infinite electricity you can process as much ore as you like night and day
Rotate the Launch Position - Kerbal Space Program Forums Most of the time I rotate the entire craft in the VAB to match the orientation of the pad In previous versions that had the launch tower, such attention to detail was absolutely critical so that the tower would rest harmlessly in the corresponding notch in the craft layout to avoid certain large explosions