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Zen of Python - Wikipedia The Zen of Python output in a terminal The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language [1] Python code that aligns with these principles is often referred to as "Pythonic" [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in 1999 [3
Category:Programming principles - Wikipedia Category:Programming principles This category describes rules and aphorisms applicable to software engineering They range from the highly formal to those open to interpretation, and from serious to humorous
Structure and Interpretation of Computer Programs - Wikipedia It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation MIT Press published the first edition in 1984, and the second edition in 1996 It was used as the textbook for MIT's introductory course in computer science from 1984 to 2007
Coding best practices - Wikipedia Coding best practices or programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow to improve software quality [1]
Structured programming - Wikipedia Structured programming is a programming paradigm characterized by source code that uses block -based source code structure to encode control flow such as sequence, selection (i e if-then-else and switch) and iteration (i e for and while)
The Art of Computer Programming - Wikipedia The Art of Computer Programming (TAOCP) is a comprehensive multi-volume monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis
Compilers: Principles, Techniques, and Tools - Wikipedia Compilers: Principles, Techniques, and Tools[1] is a computer science textbook by Alfred V Aho, Monica S Lam, Ravi Sethi, and Jeffrey D Ullman about compiler construction for programming languages First published in 1986, it is widely regarded as the classic definitive compiler technology text [2] It is known as the Dragon Book to generations of computer scientists [3][4] as its cover
Computer programming - Wikipedia Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages
Essentials of Programming Languages - Wikipedia Essentials of Programming Languages (EOPL) is a textbook on programming languages by Daniel P Friedman, Mitchell Wand, and Christopher T Haynes EOPL surveys the principles of programming languages from an operational perspective
How to Design Programs - Wikipedia Computer programming textbook by Matthias Felleisen and colleaguesHow to Design Programs (HtDP) is a textbook by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi on the systematic design of computer programs MIT Press published the first edition in 2001, and the second edition in 2018, which is freely available online and in print The book introduces the