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LUXART COMMUNICATIONS INC

POINTE-CLAIRE-Canada

Company Name:
Corporate Name:
LUXART COMMUNICATIONS INC
Company Title:  
Company Description:  
Keywords to Search:  
Company Address: 218 Boul Brunswick,POINTE-CLAIRE,QC,Canada 
ZIP Code:
Postal Code:
H9R1A6 
Telephone Number: 5146948287 
Fax Number: 5146948284 
Website:
 
Email:
 
USA SIC Code(Standard Industrial Classification Code):
509106 
USA SIC Description:
Golf Equipment & Supplies-Wholesale 
Number of Employees:
10 to 19 
Sales Amount:
$10 to 20 million 
Credit History:
Credit Report:
Very Good 
Contact Person:
Roger Ledoux 
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Company News:
  • [Release] Luxart Vehicle Control - Cfx. re Community
    LUXART VEHICLE CONTROL FOR FIVEM SERVERS This server resource allows for synchronized ELS-style siren control and features, as well as synchronized indicator and hazard lights It has been in use on the High-Speed Gaming server for several months and has proven effective I was planning on releasing this resource at a later date, after polishing it up and addressing a few issues However, it
  • Luxart Vehicle Control V3 - Page 8 - Cfx. re Community
    I would finally like to introduce Luxart Vehicle Control V3 to the community as a whole This script has been in the works for more than a year now, originally as minor modifications to a full rework and expansion of …
  • [Release] Luxart Vehicle Control ELS Clicks - Cfx. re Community
    Luxart Vehicle Control ELS Clicks I have been looking into the dev part of FiveM so I decided to attempt to make click sounds for Luxart Vehicle Control, it turned out better than I thought I got the idea from ELS and Luxart Vehicle Control, so I decided to make it more realistic and give it that ELS feel
  • Luxart Pro Laser 4 - LiDAR Resource - Cfx. re Community
    I am excited to introduce Luxart Pro Laser 4 to the community This script has been in the works for a few months now, hope you enjoy Features • Accurate on onscreen recreation of Pro Laser 4 rear display • Records tablet for reviewing and printing records with Google Maps integration • Reticle HUD for first person aim down sight • History Recalled Events menu for viewing
  • Luxart Vehicle Control v3 Help Needed [Solved]
    Hello all, Over the past few months I’ve been working on a version 3 of Luxart Vehicle Control Some of the main features are highlighted below However, I am struggling to solve an issue After a few hours of playing, …
  • Luxart Vehicle Control V3 - Page 7 - Cfx. re Community
    The Luxart control overlay is showing and working as expected for the airhorn - but I cant seem to turn on the siren or open the O menu I have NativeUI RageUI installed and working properly Is there something that could be causing this or a dependency that im missing? Thanks man - really excited to use your mod!
  • [Release] Luxart Vehicle Control - Page 4 - Cfx. re Community
    LUXART VEHICLE CONTROL FOR FIVEM SERVERS This server resource allows for synchronized ELS-style siren control and features, as well as synchronized indicator and hazard lights It has been in use on the High-Speed Gamin…
  • [Release] [NON-ELS] Luxart Vehicle Control w ELS clicks and TA Pattern . . .
    This release IS A MODIFICATION TO AN ORIGINAL SCRIPT! Luxart Vehicle Control with added sounds by Faction Luxart is a script for NON-ELS vehicles and originally made by @Lt Caine ALL CREDIT TO THEM My contribution to this script solely adds the ability to change the TA pattern on SPECIFIC VEHICLES (Thero’s CHP SAHP pack)
  • New UI For Luxart Vehicle Control 3 - TouchMaster Delta
    I did all this stuff in the readme including all this fxmanifest thing but the UI still looks like that I already tried to clear my cache but it didn’t change anything I am using the latest lvc version Edit: just took a look at the client console and found this:




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