copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Exporting a heavily subdivided object with displacement map LoL, yeah, losing weight aint the worst thing :D Erik, - the Last LightWaver sounds about right :giggle: It´s not going to be a problem when I´m dead, that´s sort of what I ment 😁 (nothing lasts) Time is of essence so I may be facing less fat belly problem before the end of times though :)
LightWave blog and online documentation not reachable | Page 3 | NewTek . . . Not on my side of the pond You may be blocked since you aren´t using lightwave enough :D Just fire lightwave up and create a cube, can´t be that hard even though it´s easier in blender No seriously Location Sweden Stockholm Windows 10 home edition Google Chrome ADSL connection at
Lightwave Rig Automaton (Automation Tools) - Revisited - forums. newtek. com Solution minded: I'm going to ask a friend if she can assist a bit with the translation They used to have translated pages on the site I went looking around tonight and noticed that they are doing a bit to get us occidentals up to speed For example, on this page
Why LightWave Normals are wrong? (Solved) | Page 6 | NewTek Forums What does the vertex map do, which can´t be done in Lightwave? The smoothing groups are there to define a distinct cut off from various smoothing angles, and if you don´t have a smooth tolerance threshold between faces, you may get bad seems, so either use smoothing overall, or make sure the
Maya Reference Objects | Page 2 | NewTek Forums Models also work as a namespace So everyting that has to do with references, parameteres per model lie onto this structure For example the reference "this_model cube" is a relative reference pointing to the cube mesh inside the same model of the object that uses it There may exist other meshes named "cube" inside other models, but only one exculusive name per model or scene root
2018 Modeler is still stupid slow | Page 2 | NewTek Forums At the time, people were begging Newtek to just drop the renderer completely and license Mental Ray because it was so slow and the other engines were improving really fast, so they would never catch up They caught up and were one of the fastest renderers again by the 9 6 release
What Plugins Are Absolutely Necessary To Have? - forums. newtek. com We have a few versions of AutoCAD and others, but have had no problems going from LightWave to our CNC mill or the 3D printer The former path runs through Blender to generate the required tool paths chains and the latter goes direct to the slicer If drawings are needed, we generally take a direct approach and render orthos, dimensioning in Photoshop, unless the project is sufficiently
Help with pouring liquid molten gold | Page 2 | NewTek Forums I hold off on on Blender for the moment I want to try the morph target technique first I have not done any thing like that since the Amiga version of Lightwave I am slowly getting back into Lightwave and getting reacquainted with some of the basics